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Can you PM me for a question?

Nice work. I like that it wasn't a short 'game' and it changed the type of climb you did at each stage.

Do you run out of energy at any point? I hear the character panting after doing some of the tasks for a while. I was half expecting some vision problem to start but it never did (maybe I didn't wait long enough).

Some suggestions if I may (spoiler alert):

I spent the first few minutes trying to put the compass and map into some backpack or pocket that I thought I would have. I don't think they were needed but being able to pick them up suggested they were. Maybe just nail the map and the national park info onto a notice board and include other instructions on it?

It could do with a 'follow the path' message to get you started? I just headed straight for the first 'mountain' and couldn't get up it!

The 'blue line' needs explaining. I assumed I could start walking as soon as I crossed it but you need to touch it. I found myself trying to grab stones after the line in order to get moving.

If you fall, you stop at a point where you vertically hit some terrain. In reality you would keep sliding down. I kept having to move around to intentionally fall further and get to the bottom of the drop. Somehow I survived that and could wander around again. Wouldn't you just force a restart at the last checkpoint after such an event?

The 'Y' (menu) button needs pointing out. When I fell I restarted the game as I didn't know where I was to get climbing again. I selected the 'start at last checkpoint' option but was just put back at the start tent again rather than where I was when I last played and lost all my effort.

I think a timer and table would get some competition going (maybe for each stage).